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Actionscript 3 Video Color Sampler Experiment

June 12th, 2007

Actionscript 3 Video Sampler

A while back I published a small Actionscript experiment that sampled colors of video and displayed a matrix of the sampled colors it retrieved. I mentioned that I would be posting a follow-up once I ported all the code to Actionscript 3 and was able to do some interesting experiments with this technique. The current color sampler can give you the rgb code, red channel, green channel, blue channel, hue, saturation and brightness. It took a bit of time, but I have made five different motion treatments generated from my color sampling engine. The port of the color sampler class to Actionscript 3 made a significant difference in terms of performance and offered many more possibilities to what I could attempt. These five experiments are really just scratching the surface of what can be done with this technique - I have already thought of 3 or 4 different methods I would like to create.
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Actionscript Video Color Sampler Experiment

April 18th, 2007

A while back, I came across an art project that put a translucent grid over public LCD monitors in New York. I was very attracted to the constantly changing abstract grid of colors - the whole idea was very clever and well-executed. Soon afterward, I thought it would be a fun experiment (albeit much less cool) to do the same thing in Flash with video. A few hours later, I had made a pretty cool system for sampling and averaging colors within a specified area. The final code was quite flexible - allowing for some very interesting representations. Below is the most simple form - I will be tidying up the code, converting it to AS3 and do a much more thorough writeup on it. Still, I thought it would be fun to show off the preliminary version.

The SWF below has a video to the left and its sampled grid to the right. Just press the play button and enjoy.

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