
Yesterday, I published a video visualization experiment that used a color sampling engine to drive realtime data-driven abstractions of a video. I promised that I would release the color sampling class with some documentation and an example. Well, I was fortunately enough to have a chunk of time to do just that.
The color sampling class has been documented and gone through an optimization pass. Depending on the implementation of the sampler, performance can begin to get relatively shaky. Nonetheless, the video sampling was able to sample and spit out results at a fairly impressive pace.
Download the Actionscript 3 color sampler class (Licensed under the GNU Public License).abstractions, actionscript 3, as3, color sampler, color sampling, data driven, flash, flash actionscript, free download, gnu public license, implementation, open source, optimization, realtime data, sampler class, video color, video sampling visualization
