
Luckily, I ran across the simply stunning work of Robert Hodgin who just happened to offer up his source code. After looking through one of his projects and banging away at it, I ended up learning a quite a bit on how motion can end up looking more organic and sporadic. This particular project used the noise() method as its basis for motion jittering. I had not even known such a method existed. After hacking up Robert's source, I came up with some really interesting form experiments using Robert's general motion concepts.
(more...)1280x720, actionscript, adobe, flight404, h 264, loop, meander, motion design, motion drawing, noise, plateau, playback, processing, robert hodgin, source code, video video player

I am late again. I know. 
