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Actionscript 3 Bitmap Segmentor (Source Code Included)

January 22nd, 2008
For quite some time now, I have been playing with breaking DisplayObjects into a grid to sample pixel data in order to create visualizations. I have spent time with this in both Actionscript and in Processing (see project). For Actionscript in particular though, I wanted to make the process cleaner and easier to implement. What has resulted is a slightly tangential project which ultimately makes sampling pixel data easier while offering a whole separate set of features. In its simplest form, the BitmapSegmentor allows you to take a DisplayObject's bitmapData and break it into a grid of individual segments. These segments can then be used for various purposes, including pixel data sampling. (more...), , , , , , , , , , , , , , , ,

Actionscript Video Color Sampler Experiment

April 18th, 2007

A while back, I came across an art project that put a translucent grid over public LCD monitors in New York. I was very attracted to the constantly changing abstract grid of colors - the whole idea was very clever and well-executed. Soon afterward, I thought it would be a fun experiment (albeit much less cool) to do the same thing in Flash with video. A few hours later, I had made a pretty cool system for sampling and averaging colors within a specified area. The final code was quite flexible - allowing for some very interesting representations. Below is the most simple form - I will be tidying up the code, converting it to AS3 and do a much more thorough writeup on it. Still, I thought it would be fun to show off the preliminary version.

The SWF below has a video to the left and its sampled grid to the right. Just press the play button and enjoy.

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